Station Functionality Blocks (Redstone & MACHINES)

hidden Gathering votes

Hello Podcrash Team,
i would love to see some Station Functionality Blocks and maybe some interconnection with the MACHINES Add-on.

Refill Station:
A Block that can be connected to a Track, that will try to fill the fuel tank of an Train that is on the Track or a Train that is below them.
If it had a connection port for the Pipes from MACHINES, where we could use the Fuel as a MACHINES Liquid, would be even better. I tried with a Bucket Dispenser and a Hopper to get the Fuel out of the Fuel Refinery and nothing happened

Eject Station:
A Block that can be placed under a Track, when powered will eject any Mobs or Players in Passenger/Animal Car above.
If it had a Setting for which direction the Eject will happen, it would be even better, but i know the riding/mount system of Minecraft is a bit janky.
Or maybe a specific carpet/block that will be used as a teleport destination, for the ejected Passenger/Animal, if it is in reach.

Load/Unload Station:
A Block that can be connected to a Track, that will unload any inventory-based Cars to a connected Chest.
Or can Load into a inventory-based Car that is below them from a connected Chest.

Train Maintenance Station:
A simple Block that can be placed under a Track, that would output the fuel of a Train as Redstone strenght.
So it could redirect a Train to a Maintenance Area, if it was low on fuel for the next track.

Throttle Control Station:
A Block that can be placed under a Track or maybe a Track itself, that can manipulate a Train's throttle if it is powered and a Train run over it.
For example, that the Train would slow down, for dangerous curves or for a scenic route or speed up in a straight tunnel.

Station Marker:
I would love it, if a Redstone Comparator could read the state of the Station Marker, 0-4 notches and fully powered, and output it as as Redstone strenght, it is already reading the fully powered state, but i think that is typical redstone behavior.
With the Observer+Copper Bulb i already made a system where a station would light/power up if a Train is in and would go off when it leave the station and tracks that change everytime a Train comes trough, cause the Observer also goes of with 0 notches (love this behavior).

These are just some suggestions, would love to see even more.
Because im still not that into depths with the MACHINES Add-on, so im not sure, what would be the best connections between the two.

Kolt_X

2 weeks ago

One vote
Categories
TRAINS