The Explorer passive and it's first skill (I think is Swift Wind): the double jump being a dash forward kinda hinders the movement precision at some scenarios, and I disabled it in the options because of that... But the passive only affects this hability, so progressing through each level will not make a difference until I reach out the ones that unlock other skills.
A suggestion would be to add an effect similar to the Farm or Fighter skills, that is a low percentage of something useful that builds up a little besides the double jump buff
And about the Swift Wind: a common and free addon is the Hiker's one, which brings a stick that gives the player a movement and a high jump already, without any cooldown. It would be great if you could change it to be like a speed potion, something more powerful, balancing the way you feel it fits better.
I think the last think that I wanted to point it out is that, after reading The Fighter skills and testing out the first one (Blood Drainer I think), I feel like this one should be at least the second to unlock, because it seems like its the best one by far.
8 months ago
I would like to point out that not everyone want ths hiker mod and personaly i love the movement skill, maybe have options to replace it with something else for people who would prefer something else?
0 4 months ago Reply